Saturday, September 15, 2012

Dungeons of Dredmor Review

Hey guys. I know it's been a while since I last posted something. Just wanted to let everyone know that I'm back at this, and I wanna keep reviewing stuff. So, I'mma review Dungeons of Dredmor. Yeah. Like right now.

Roguelike: a term that strikes fear into the hearts of gamers everywhere. A game where no matter what you do, how you play, how far you get, you WILL die. Often. And you won't keep anything. You'll start over from scratch, a blank slate, which can be both refreshing, to explore new character options, but also means losing everything you had. All your gear, all your levels, all your cool shit, gone. Vanished into thin air. And in case you were wondering, this game is no cakewalk either. It's scary, it's difficult, the monsters are strong, and you could always walk into a zoo: a room with at least 20 different monsters ready and waiting for your arrival. So what makes it worth playing if everything vanishes? Well, I'd say the comedy, the fun and complex gameplay, and the sheer amount of characters you can create.

The comedy of this game is a goldmine. The name of every room is generated randomly, and they are ridiculous. I'm not going to name any, you just have to see them for yourself. The plot is generic, but the two-panel opening sequence provides enough information for you. You know the stuff: evil lord of death arising, stop him, kill things, blah blah blah. It's there to provide a reason for going into the dungeons, nothing more than that. The names of weapons are awesome and also randomly generated (The Axe of Spartan Cheesecake is my favorite so far), and all the stuff you find has different and occasionally confusing stats.

The stats tie in well with the gameplay. You have a lot of stats. Like, a lot. Eight different resistances, 10 different kinds of damage, and those are just the 18 different combat stats. The turn based combat is just like any other turn based strategy game or RPG, but it doesn't take forever. It's fast and furious, and managing every stat in combat and knowing what you need to do next to be at maximum efficiency is the key to getting out of every large encounter alive. It's frenetic, fast paced, and fun. The three F's of good combat.

The characters are also fun. If you count gender, there are 103778357760 different characters you can create. Of course, not all of them work, but all of them are fun and worth a try. Use every single one of them, you'll get ridiculous results. Of course, there are some that work better together than others, and figuring out the synergies is the key to both satisfaction and a good character.

Overall, great game, silly, and fulfills the three Fs.
Plot: 3/5. There for an excuse, but meets the requirements.
Gameplay: 5/5. The reason you come back to die some more.
Graphics: 4/5. Pixelated gloriousness with an artsy twist.

Overall: 14/15.

Footnotes:
Cheap. +1
Hilarious. +1

Monday, April 25, 2011

V-UTNE Issue One

Nintendo announced this week that it will be unveiling a new console that will be "significantly more powerful" than the PS3 and Xbox 360. It will be backwards compatible with current Wii software, and will have a more traditional controller, albeit one with a touchscreen on it. It will be officially unveiled at E3 this June.

Could dinosaurs play video games? Check out this nifty little tidbit over at IGN, to celebrate dinosaur week.
http://ps3.ign.com/articles/116/1163587p1.html

The complaints continue to pour in at Sony after almost a week of the PlayStation Network being down. Sony is being "frustratingly vague" on this subject, although hacker group Anonymous has confirmed it was not them.
http://ps3.ign.com/articles/116/1163747p1.html

The hype around Max Payne 3 has been kicked into overdrive: new screenshots have been released by Rockstar. The screenshots are stunning.

Super Crate Box

Ah, the good old days... the days when a video game was all about getting a higher score than everyone else. Story was unimportant, nobody cared about the engine it ran on, and everything was measured in bits. Well, here's a game that really panders to those times: Super Crate Box. Super Crate Box is an odd title, but it fits the game perfectly. The point of the game is to collect boxes. Boxes give you random weapons, but you can only have one weapon at a time. This is the odd part of the game. You score by getting a box, which gives you a new weapon, which take away your old one. The point is to adapt to whatever weapon you has until you can get a new weapon. It's incredibly simple. But, simple doesn't mean easy. This is a ridiculously hard game, which is something going both for it and against it. (To give you an idea of how hard it is, if you averaged my score, you would probably get 4.) Add in a rockin chiptune soundtrack to the addicting gameplay, and you have a winner. This is the perfect retro throwback that is still a contender today. And, since it's completely free and for both Mac and PC, nobody should go without this game.

FINAL SCORES:
Graphics: 1/5. You can tell what's going on, and it certainly looks retro, but the pixels are a little too big.
Gameplay: 5/5. This game wouldn't be worth the price (yes, it's free) if not for the gameplay.
Plot: 0/5. There is no plot.

Footnotes:
Great soundtrack +1
Addicting +1
Free +2
Perfect for those moments when there's nothing else to do +3

13/15

The Best Diversion Ever

I just bought the new issue of PCGamer, and opened it up yesterday. And I found a neat little game I want all of you to know about. The game I speak of is Super Crate Box. I'm not going to review it, I just wanted you all to know of it. www.supercratebox.com


I'm trying to start adding little blurbs on a daily basis.

Things like this.

So, come on over to my blog and subscribe now.

It's Back

The contest is back!! Except, this time, it's a game for both mac and pc!! It's.... Half Life 2 Deathmatch!!!

The rules this time around are simple: subscribe to this blog, and leave your steam name as a comment on this post!! And be eligible to win!!!!!


YAAY!!!!!

Sunday, April 24, 2011

The "V-UTNE" Reader

How many of you know what the UTNE reader is? Yeah, that's kind of what I thought. The UTNE reader is a monthly magazine that has summaries of articles from lots of other magazines, like Rolling Stone, The New Yorker, and the Atlantic. They compile all of these summaries, and release it as, if you will, a summary of the month in articles. Guess what? I'm applying that concept to here! But, it'll be weekly, and only be about video games. I'll grab articles from sites like IGN, Gamespot, PCGamer, etc., every week, and summarize them. Subscribe to my blog now, and receive the week in video games, every week!

Thank you.

Monday, April 18, 2011

Canceled

The Magicka contest has been canceled. Sorry, but it's been a week and nobody has signed up yet.